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Hierarchy

  • NodeId

Index

Properties

bb

bb: ByteBuffer | null = null

bb_pos

bb_pos: number = 0

Methods

__init

  • __init(i: number, bb: ByteBuffer): NodeId
  • Parameters

    • i: number
    • bb: ByteBuffer

    Returns NodeId

    NodeId

id

  • id(index: number): number | null
  • Parameters

    • index: number

    Returns number | null

    number

idArray

  • idArray(): Uint8Array | null
  • Returns Uint8Array | null

    Uint8Array

idLength

  • idLength(): number
  • Returns number

    number

Static addId

  • addId(builder: Builder, idOffset: flatbuffers.Offset): void
  • Parameters

    • builder: Builder
    • idOffset: flatbuffers.Offset

    Returns void

Static createIdVector

  • createIdVector(builder: Builder, data: number[] | Uint8Array): flatbuffers.Offset
  • Parameters

    • builder: Builder
    • data: number[] | Uint8Array

    Returns flatbuffers.Offset

    flatbuffers.Offset

Static endNodeId

  • endNodeId(builder: Builder): flatbuffers.Offset
  • Parameters

    • builder: Builder

    Returns flatbuffers.Offset

    flatbuffers.Offset

Static getRootAsNodeId

  • Parameters

    • bb: ByteBuffer
    • Optional obj: NodeId

    Returns NodeId

    NodeId

Static startIdVector

  • startIdVector(builder: Builder, numElems: number): void
  • Parameters

    • builder: Builder
    • numElems: number

    Returns void

Static startNodeId

  • startNodeId(builder: Builder): void
  • Parameters

    • builder: Builder

    Returns void

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